The first ever sinking ship game on Roblox to properly implement "underwater air pockets" for all of the rooms on the ship! Experience and survive a sinking ship in a way you've never experienced before! Just to be clear, the "realistic" part refers to the fact that rooms can flood separately, not the water itself. Just like Stormworks. cool features: -Air pockets! -Opening doors cause the room to flood if there is water outside the room! -Glass and Doors can sometimes break under pressure, causing an unstoppable rush of water so beware! -You can toggle the walls and underwater fog in settings to see the water level physics clearly in action! Technical: Terrain water isnt possible because its voxel-based and will just cause more lag. Unscripted sinking + Air pockets will cause lag too. Developer - GroovyDominoes52 Builder - GroovyDominoes52 Scripter - GroovyDominoes52 Dumb - GroovyDominoes52 Updates paused 2025. Continuing soon... Untitled Game Saturday, April 20 2024, 6:30:03 PM
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9 observations from Oct 26 to Oct 28. Latest 25 players at Oct 28 03:59 UTC. Peak 82 at Oct 26 16:31 UTC. No collection gaps in this window.
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