Control, I'm Not Coming Back is a short and emotional narrative game about a lost astronaut searching for a reason to keep going forward while facing the emptiness of space. Inspired by the Hopecore aesthetic, it’s a story about positivism, friendship and our human connection with Voyager 1.
Current players
Last checked 41 hours ago
Last checked 41 hours ago
5 observations from Oct 21 to Oct 28. Latest 6 players at Oct 26 17:43 UTC. Peak 13 at Oct 23 17:43 UTC. No collection gaps in this window.
24h Peak
6
2026 Peak
19
All-Time Peak
19
Live Top Seller
Last checked 12 minutes ago
Weekly Top Seller
Week of October 20
Price
Last checked 6 days ago
Reviews
98% Positive
7.1K positive, 142 negative
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